MACIEJNIERZWICKI.PL
MINECRAFT PLUGINS
WG-GUI
Inventory-based interaction with WorldGuard
Configuration – config.yml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | Items: GuiItem: CLOCK FlagItem: REDSTONE_TORCH RegionItem: END_CRYSTAL WorldItem: GRASS_BLOCK OwnerMemberItem: TOTEM_OF_UNDYING ExitItem: REDSTONE_BLOCK PageItem: ARROW CreateNewRegionItem: DIAMOND_AXE EditExistingRegionItem: WOODEN_SHOVEL EditLastModifiedRegionItem: GOLDEN_SHOVEL ReloadConfigItem: WRITABLE_BOOK RegionVisibilitySwitchItem: LEVER EditRegionFlagsOptionItem: REDSTONE_TORCH SelectRegionTemplateOptionItem: ENCHANTED_BOOK EditRegionBoundariesOptionItem: WOODEN_AXE CopyFlagsFromOtherRegionOptionItem: MAGMA_CREAM SetRegionParentOptionItem: CLOCK RenameRegionOptionItem: NAME_TAG RemoveRegionOptionItem: LAVA_BUCKET EditRegionFlagsHelpItem: PAPER AddRegionMemberItem: LIME_TERRACOTTA AddRegionOwnerItem: LIME_TERRACOTTA RemoveRegionMemberItem: RED_TERRACOTTA RemoveRegionOwnerItem: RED_TERRACOTTA AllowedEditCommands: - "//pos1" - "//pos2" - "/gamemode" - "//expand" - "//wand" # If true, player will need specific permission to see worlds in "Select world" menu and use them when creating/editing region. If false, all worlds will be visible and usable for all players. # Permission node format: wggui.worlds.<templatename> (e.g. wggui.worlds.nether) WorldsUsePermissions: true # This option excludes worlds from being shown in "Select world" menu for all players, even those with permissions to see all worlds. ExcludedWorlds: - "myworld" # Use MiniMessage tags (<white>) instead of legacy color codes ('&f') to format chat & inventory text # Requires Paper 1.17+ or compatible fork # https://docs.papermc.io/adventure/minimessage/format/ ModernChatFormatting: false # If true, after creating region player will be moved to "Select template" menu of that region. AutoOpenRegionTemplateSelectAfterCreation: true # If true, after creating region player will be moved to "Region options" menu of that region. # This option has lower priority than 'AutoOpenRegionTemplateSelectAfterCreation' option and if both are enabled then this one has effect only when player doesn't have permission required to enter 'Select template' menu or no templates are available. AutoOpenRegionOptionsAfterCreation: true # If true, player will need specific permission to see region templates in "Select template" menu and use them when creating/editing region. If false, all templates will be visible and usable for all players. # Permission node format: wggui.user.template.<templatename> (e.g. wggui.user.template.pvp) RegionTemplatesUsePermissions: true # If true, when player clicks on "Edit existing region", "Copy flags from other region" or "Set parent region" item and they're allowed to edit regions in only one world, they will be moved directly to "Select region" menu for that world instead of "Select world" menu. MoveToSelectRegionMenuWhenOnlyOneWorldAvailable: true # If true, when player clicks on "Edit existing region" item and they're allowed to edit only one region in one world, they will be moved directly to "Region options" menu for that region instead of "Select world/region" menu. AutoSelectRegionWhenOnlyOneAvailable: true # Set to true to enable debugging mode, which will print additional information to console. # Enable this only when troubleshooting issues, as this may lead to console spam. Debug: false Metrics: true |