MACIEJNIERZWICKI.PL

MINECRAFT PLUGINS


WG-GUI

Inventory-based interaction with WorldGuard

Configuration – flag_descriptions.yml

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allow-shop:
 - "&7Not used by WorldGuard at this time,"
  - "&7but third-party plugins may use it"
allowed-cmds
:
 - "&7A list of commands to permit"
block-break
:
 - "&7Whether blocks can be mined"
block-place
:
 - "&7Whether blocks can be placed"
block-trampling
:
 - "&7Whether farmland and turtle or sniffer eggs can be trampled"
blocked-cmds
:
 - "&7A list of commands to block"
breeze-charge-explosion
:
 - "&7Whether breeze charge (mob caused) explosions can cause damage"
build
:
 - "&3Everything:"
  - ""
  - "  &7• Whether blocks can be mined or placed"
  - "  &7• Whether doors, levers, etc. (but not inventories) can be used"
  - "  &7• Whether entities and blocks can be interacted with"
  - "  &7• Whether player versus player combat is permitted"
  - "  &7• Whether sleeping in a bed is permitted"
  - "  &7• Whether inventories can be accessed"
  - "  &7• Whether vehicles (boats, minecarts) can be placed"
  - "  &7• etc."
buyable
:
 - "&7Not used by WorldGuard at this time,"
  - "&7but third-party plugins may use it"
chest-access
:
 - "&7Whether inventories can be accessed"
chorus-fruit-teleport
:
 - "&7Whether chorus fruit can be used"
copper-fade
:
 - "&7Whether copper will fade"
coral-fade
:
 - "&7Whether coral will die when not in water"
creeper-explosion
:
 - "&7Whether creepers can do damage"
crop-growth
:
 - "&7Whether crops (wheat, potatoes, melons, etc) will grow"
damage-animals
:
 - "&7Whether players can harm friendly animals (cows, sheep, etc)"
deny-message
:
 - "&7The message issued to players that are denied an action"
deny-spawn
:
 - "&7A list of entity types that cannot spawn"
enderdragon-block-damage
:
 - "&7Whether enderdragons can do block damage"
enderman-grief
:
 - "&7Whether endermen will grief"
enderpearl
:
 - "&7Whether enderpearls can be used"
entity-item-frame-destroy
:
 - "&7Whether non-player entities can destroy item frames"
entity-painting-destroy
:
 - "&7Whether non-player entities can destroy paintings"
entry
:
 - "&7Whether players can enter the region"
entry-deny-message
:
 - "&7The message issued to players that aren't permitted to enter region"
exit
:
  - "&7Whether players can exit the region"
exit-deny-message
:
 - "&7The message issued to players that aren't permitted to exited region"
exit-override
:
 - "&7Flag that can be used on an entry=allow region"
  - "&7that players can walk into from an entry=deny region"
exit-via-teleport
:
 - "&7Whether players can exit the region via teleport"
exp-drops
:
 - "&7Whether XP drops are permitted"
fall-damage
:
 - "&7Whether players can take damage from falling"
farewell
:
 - "&7The message that appears upon leaving the region"
farewell-title
:
 - "&7The title that appears upon leaving the region. "
  - "&7Including a newline (\\n) will send a subtitle."
feed-amount
:
 - "&7The amount of half food points to give (...or take if negative)"
  - "&7the player at the rate of feed-delay"
feed-delay
:
 - "&7The number of seconds between feeds (if feed-amount is set)"
feed-max-hunger
:
 - "&7The maximum number of half food points that damage (via feed-amount)"
  - "&7will not exceed"
feed-min-hunger
:
 - "&7The minimum number of half food points that damage (via feed-amount)"
  - "&7will not exceed"
fire-spread
:
 - "&7Whether fire can spread"
firework-damage
:
 - "&7Whether players can take damage from fireworks"
frosted-ice-form
:
 - "&7Whether players with frost walker boots will form ice"
frosted-ice-melt
:
 - "&7Whether frosted ice will melt"
game-mode
:
 - "&7The gamemode (survival, creative, adventure, spectator)"
  - "&7that will be applied to players that enter the region"
ghast-fireball
:
 - "&7Whether ghast fireballs can do damage"
grass-growth
:
 - "&7Whether grass will grow"
greeting
:
 - "&7The message that appears upon entering the region"
greeting-title
:
 - "&7The title that appears upon entering the region."
  - "&7Including a newline (\\n) will send a subtitle."
heal-amount
:
 - "&7The amount of half hearts to heal (...or hurt if negative)"
  - "&7the player at the rate of heal-delay"
heal-delay
:
 - "&7The number of seconds between heals (if heal-amount is set)"
heal-max-health
:
 - "&7The maximum number of half hearts that damage (via heal-amount)"
  - "&7will not exceed"
heal-min-health
:
 - "&7The minimum number of half hearts that damage (via heal-amount)"
  - "&7will not exceed"
ice-form
:
 - "&7Whether ice will form"
ice-melt
:
 - "&7Whether ice will melt"
interact
:
 - "&3Everything that involves ‘using’ a block or entity:"
  - ""
  - "  &7• Whether doors, levers, etc. (but not inventories) can be used"
  - "  &7• Whether inventories can be accessed"
  - "  &7• Whether vehicles (including animals) can be mounted"
  - "  &7• etc."
invincible
:
 - "&7Whether players are invincible"
item-drop
:
 - "&7Whether items can be dropped"
item-frame-rotation
:
 - "&7Whether items can be rotated within item frames"
item-pickup
:
 - "&7Whether items can be picked up"
lava-fire
:
 - "&7Whether lava can start fires"
lava-flow
:
 - "&7Whether lava can flow"
leaf-decay
:
 - "&7Whether leaves will decay"
lighter
:
 - "&7Whether flint and steel can be used"
lightning
:
 - "&7Whether lightning can strike"
mob-damage
:
 - "&7Whether mobs can hurt players"
mob-spawning
:
 - "&7Whether mobs can spawn"
moisture-change
:
 - "&7Whether moisture of blocks can change"
mushroom-growth
:
 - "&7Whether mushrooms will grow"
mycelium-spread
:
 - "&7Whether mycelium will spread"
natural-health-regen
:
 - "&7Whether players should naturally regen health"
  - "&7from being satiated or being in peaceful mode."
natural-hunger-drain
:
 - "&7Whether players should naturally lose hunger"
  - "&7due to saturation/exhaustion levels."
nonplayer-protection-domains
:
 - "&7Set of strings, describing the domains to which"
  - "&7the region belongs."
notify-enter
:
 - "&7Whether players with the worldguard.notify permission"
  - "&7are notified when another player enters the region"
notify-leave
:
 - "&7Whether players with the worldguard.notify permission"
  - "&7are notified when another player leaves the region"
other-explosion
:
 - "&7Whether explosions can do damage"
passthrough
:
 - "&3This flag is short for ‘passthrough build’."
  - "&3It has nothing to do with movement."
  - ""
  - "  &7• If not set (default), then the region protects its area."
  - "  &7• If set to deny, then the region protects its area."
  - "  &7• If set to allow, then the region no longer protects its area."
  - ""
  - "  &7• When you are using other flags (PvP, healing, etc.)"
  - "  &7  and you don’t want to prevent building."
  - "  &7• Why not set build to allow instead?"
  - "  &7  That would override other regions and let people build!"
pistons
:
 - "&7Whether pistons can be used"
potion-splash
:
 - "&7Whether potions can have splash effects"
price
:
 - "&7Not used by WorldGuard at this time,"
  - "&7but third-party plugins may use it"
pvp
:
 - "&7Whether player versus player combat is permitted"
ravager-grief
:
 - "&7Whether ravagers will break blocks"
receive-chat
:
 - "&7Whether players can receive chat"
respawn-anchors
:
 - "&7Whether respawn anchors can be activated"
ride
:
 - "&7Whether vehicles (including animals) can be mounted"
rock-growth
:
 - "&7Whether rocks (dripstone, etc) will grow"
sculk-growth
:
 - "&7Whether sculk and sculk vines will grow"
send-chat
:
 - "&7Whether players can send chat"
sleep
:
 - "&7Whether sleeping in a bed is permitted"
snow-fall
:
 - "&7Whether snow will fall"
snow-melt
:
 - "&7Whether snow will melt"
snowman-trails
:
 - "&7Whether snow golem will create snow beneath them"
soil-dry
:
 - "&7Whether soil will dry"
spawn
:
 - "&7The location to teleport to when a player"
  - "&7dies within the region"
teleport
:
 - "&7The location to teleport to when the"
  - "&7/rg teleport command is used within the region"
teleport-message
:
 - "&7The message issued to players that are teleported"
  - "&7with /region teleport"
time-lock
:
 - "&7Time of day in ticks (between 0 and 24000) that players"
  - "&7will see the world as while in the region."
  - "&7Use + or - for time relative to the world time."
tnt
:
 - "&7Whether TNT detonation or damage is permitted"
use
:
 - "&7Whether doors, levers, etc. (but not inventories) can be used"
use-anvil
:
 - "&7Whether anvils can be used"
use-dripleaf
:
 - "&7Whether dripleaf can be used"
vehicle-destroy
:
 - "&7Whether vehicles can be destroyed"
vehicle-place
:
 - "&7Whether vehicles (boats, minecarts) can be placed"
vine-growth
:
 - "&7Whether vines will grow"
water-flow
:
 - "&7Whether water can flow"
weather-lock
:
 - "&7Type of weather players will see when in the region."
  - "&7This does not affect world mechanics. Valid values are downfall and clear."
wind-charge-burst
:
 - "&7Whether wind charge (player caused) explosions can cause damage"
wither-damage
:
 - "&7Protects from explosion of the wither itself, not the skull projectiles."

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